David Cage’s developer diary for Fahrenheit
it is six pages long, but it is kind of a summary. i would love to get a hold of the full document that has all of David’s notes on creating the game.
anyway, this was written by the man himself, and it’s a great read about taking Indigo Prophecy from an idea to a finished work of art.
one of the best things i found reading this article was that thoughts i’d had while playing the game were so similar to ones David had while creating it! it really does seem that this game has been absolutely tailor-made for me, as so many of David’s philosophies align with my own.
i’m sure it’s probably popped up around the net, but this particular incarnation appears on 1up.com
for the slow ones, here’s the non-lazy link…
http://xbox.1up.com/do/feature?pager.offset=0&cId=3143998